Occasionally she will get to a difficult section & this is when I jump in for some assisted co-op gaming.
Co-op play is odd in that Knack controls everything, the camera moves with him leaving the second player off screen, a countdown timer will then re-spawn the other player next to knack. If knack dies the game returns back to the last checkpoint, I think the second player implementation must have been an afterthought. Where is the split screen camera like the Lego games when the players split up? Why can't the second player continue playing the level & Knack re-spawn?
Putting these gameplay mechanics to one side it's a simple colourful game with the minimum of controls, X button for jump, Square for attack, Circle for special attack using sun crystal power & triangle for interaction. My daughter can just about manage the controls but to the annoyance of my son Knack keeps dying too often even with the difficulty set to easy.
Anyhow with my assisted help they have managed to make it to the goblin castle. Let's see what awaits inside.